Sprites are image objects that are part of the game scene. They can be the player character, enemies or obstacles, non-player characters, power-ups and consumables, or animated background objects.
To add a sprite, click the icon that resembles a cat in the lower-right corner. Then click a sprite you want to add to your scene. Like backgrounds, you can upload and paint your own sprites to your scene. To do so, hover the mouse cursor over the icon that resembles a cat and click the icon that resembles a trey with an arrow pointing up to upload your own sprite. Click the icon that resembles a paintbrush to paint your own sprites. If you need to delete a sprite, click the sprite in the list below the Preview window in the upper-right corner and press the Delete key.
Drag the sprite where you want it to be at the start of the game. The preview window is in the upper-right corner. Click and drag the sprite to where you want it to be at the start of the game. Part 3. Click the sprite you want to add controls to.
Click the sprite icon below the preview window in the upper-right corner to select a sprite. It's the first tab in the upper-left corner below the Scratch logo.
Drag an event block into the code area. In Scratch, the coding is done using blocks. All the blocks are listed in the panel to the left under the blocks tab. The blocks are color-coded by type. Event blocks are color-coded yellow. Click the yellow dot to the left to jump to event blocks. Then drag an event block into the code area to the right of the list of blocks. An event block can be something like "When this sprite is clicked", "When [key] is pressed" or "When [green flag icon] is click".
The game sequence starts when you click the green flag icon above the preview window. Use the block that says "When [green flag icon] is clicked" to create an action that starts as soon as the game starts.
It's at the top of the Events blocks. It has an icon with a green flag in it. Attach a block below the event block. The motion blocks are color-coded in blue, and the Look blocks are color-coded in purple.
Find a block for what you want to have happen. Drag it into the code area and attach it below the event block in the code area. Notice how the blocks have a notch above and below them. Insert the notch for the action block into the event block. Select an option such as keyboard key from the drop-down menu. If a block has a white bubble with text in it, you can change the text inside the bubble.
Experiment with the blocks. It takes a bit of experimentation to figure out how to get the blocks to do what you want. Try attaching different blocks and see what happens. The following are a couple of example blocks you can try. Example blocks 1: Select "When this sprite is clicked" as an Event block. Then attach the block that says "say [hello! You'll need to select the right arrow key from the drop-down menu in the block. Then attach a block that says "point in direction [90]" from the motion blocks.
Then attach another motion block that says "move [10] steps". Part 4. Click Variables. It's the orange dot in the panel to the left. This displays the Variable blocks. Variables are what is used to make things like the score, lives, health meter, etc. Click Make a Variable. It's above the list of variable blocks. This opens a window you can use to make your own variables. Type a name for your variable and click Ok.
You can name it something like "Score" or "Lives" or whatever you want to change when your sprites collide. Drag the block that says "When [green flag icon] is clicked" in the code area. It's in the Events blocks. Banks of words can be shared with others so students can assist each other as they build a guide for learning and remembering new words.
The Dustbin Game on Classtools is an easy way for teachers to create a review game. This game could be used to review math problems, locations in geography, or species in science.
This website was created and is maintained by history teacher Russel Tarr. He has vetted all the tools on his site and most can be adapted for other subject areas besides social studies. One caveat: all tools are free and that means there will be ads. Your email address will not be published.
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By Bethany Petty Google has taken the world of educational technology by storm with its fantastic suite of tools for Elizabeth Kahn March 21, EdTech LearningGames.
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